Apr 27 Major Update!
1) we have pellets. I decided to use a bitmap-style variable "matrix" to create where to draw pellets
2) we have walls. I copied the pellets "matrix" idea for the walls
3) we have collisions. I use the "matrix" to generate Rects and use these Rects inside SectRect() to test...
Apr 22 update
1) new Window menu item: DeveloperView toggle
2) no longer redrawing entire screen for every frame. Now in the offscreen PixMap we draw the entire frame once (startup, window size switching, & updates) and then only draw moving rects (previous location and new location) in...
This is a cross-post from 68kmla.org, hopefully that is okay.
I am hoping for a larger audience by posting a common thread in both forums.
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For various reasons I won't bore you with, I recently recreated PacMan using JavaScript. Not a port. No copy/paste of somebodys code somewhere, but a...